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Scrap

Scrap

More Vigorous updates to come soon!

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Scrap was my second capstone game for my time at UCF game design major. Me and fourteen classmates created this game within fall semester 2016. We would later successfully get our game green lit and onto steam months later.

My role on the team was to create and texture 3D assets for the game. Assets would either be environmental or weapons for the players to use. These images are just the better looking “scraps” of metal I made for the game.